Sequence 02 – Memory 02: … And My Sugar

Optional objectives:

  • Hire dancers to distract the guards.
  • Stay out of combat

 

Before starting the main mission, you'll be in free roam mode. Here you can do whatever you want before continuing to the main story. It will help if you'll start synchronizing all viewpoints first. Once ready, talk to Stede by the harbor.

 

Use your eagle vision to mark the targets and follow them. You can also hire some dancers to keep them distracted and to count to your optional objective. They will lead you to some restricted areas and that's where you can use the dancers to distract the guards.

 

 

However, you can also tail them from the rooftops. Just maintain enough distance and don't lose them. Once they stopped running, they'll be looking around suspiciously. Hire the nearby group of dancers so you can go beside the targets and listen to their conversation.

 

 

After the conversation, you have to tail the captain next. Keep your dancers with you and follow the captain until he reaches a restricted area. Use the girls to distract the guards then follow the captain inside and steal his key. Get behind him and steal it or kill him then loot it. Take note that if you decided to steal it from him, the nearby guards will notice – robbing you of the optional mission. When this happens, reload the last checkpoint and you’ll have the optional objective restored AND the key in your possession.

 

 

After acquiring the key, you have to sneak to the fort lockup. If you explored the aready, you should know that the best approach is through the wooden beams in the western side of the fort. Go can go around the forth using the walls until you reach the eastern side. The lockup is located on the top  portion of the fort so you have to take out a few guards along the way. Be careful of the muskets patrolling the rooftops as well.

 

 

After sneaking inside the lockup and getting your stuff, go back and meet up with Stede. You can just jump to the water and swim away from the fort. Head to the ship to complete the memory sequence.

 

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