Other Areas

OTHER AREAS:

 

 

 

Chapter 0:

 

 

 

Blueprints: (7)

 

 

 

Beer Hat – Reward for completing second section of smarts player upgrade. Available chapter 0 (Keg + construction hat)

 

Buffet Cart – Reward for completing second section of smarts player upgrade. Available chapter 0 (Drink cart + ham)

 

Drink Buffet Cart – Reward for completing second section of smarts player upgrade. Available chapter 0 (Buffet cart + large soda)

 

Meat Buffet Cart – Reward for completing second section of smarts player upgrade. Available chapter 0 (Buffet cart + lettuce)

 

Sledge Saw – Obtained via story in chapter 0, you don't actually pick this schematic up. (Cement saw + sledgehammer)

 

Tactical Handgun – Chapter 0 completion reward. Available from chapter 1 (Handgun + flashlight)

 

Ultimate Buffet Cart – Reward for completing second section of smarts player upgrade. Available chapter 0 (Meat buffet cart + large soda OR drink buffet cart + lettuce)

 

 

 

Vehicle Blueprint: (1)

 

 

 

Mobile Locker – Reach character level 50 and max out the inventory stat. Available from chapter 0 (in chapter select and new game) (Van + Van)

 

 

 

Chapter 1:

 

 

 

Blueprints: (1)

 

 

 

Sabre Shot – In front of the barricaded entrance to the bikie gang leader boss battle in chapter 1. Available from chapter 1 (Sawed off shotgun + machete)

 

 

 

Vehicle Blueprints: (2)

 

 

 

Rollerhawg – Chapter 1 completion reward (Motorcycle + steamroller)

 

Turret Rig – Obtained during chapter 1 story mission (Sedan + steamroller)

 

 

 

Tragic Endings: (1)

 

 

 

Last call – Back area of where Nick fought the bikie gang leader. Available chapter 1 (EW Highway)

 

 

 

Frank Statues: (1)

 

 

 

In a wrecked train in the center of the East-West highway – Available from chapter 1 (EW Highway)

 

 

 

ZDC Speakers: (3)

 

 

 

North side of the East-West highway (EW Highway) (Chapter 1)

 

South edge of the East-West highway (EW Highway) (Chapter 1)

 

East end of the East-West highway (EW Highway) (Chapter 1)

 

 

 

Survivors: (1)

 

 

 

Margret + family – Standing on semis, halfway along the East-West highway (EW highway) – chapter 1

 

 

 

Chapter 2:

 

 

 

Blueprints: (1)

 

 

 

Sentry Cat – In the central area of the map, climb up the debris behind the pillar and then jump onto it. Available from chapter 2 (LCD monitor + keg)

 

 

 

Vehicle Blueprints: (1)

 

 

 

Junk Car – End of chapter reward. End of chapter 2 (Sedan + muscle car)

 

 

 

Tragic Endings: (1)

 

 

 

Get dumped – In a dumpster in the central area of the map (Central Area)

 

 

 

Frank Statues: (2)

 

 

 

In the train repair building (underneath the EW Highway in the center of the whole map. Available from chapter 2 (Center Area)

 

In the central area of the map, climb up the debris behind the pillar and then jump onto it. Available from chapter 2 (Center Area)

 

 

 

ZDC Speakers: (1)

 

 

 

Halfway along South Highway (chapter 2)

 

 

 

Survivors: (1)

 

 

 

Jeremy – Northern Highway – cannot be saved – chapter 2

 

 

 

Chapter 3:

 

 

 

Blueprints: (2)

 

 

 

Acid Jar – In the basement during the fight against Albert in chapter 3, unavoidable if you follow the story. Available chapter 3 (Chemicals + household cleaner)

 

Napalm Bomb – Chapter 3 completion reward. (Motor oil + propane tank)

 

 

 

Chapter 4:

 

 

 

Blueprints: (1)

 

 

 

Super Crossbow – Found in Cold Storage near where the bikie gang leader was killed. Story events in chapter 4 allow access. Available from chapter 4 (Motorcycle engine + crossbow)

 

 

 

Vehicle Blueprints: (1)

 

 

 

Forkwork – Chapter 4 completion reward (Forklift + fireworks van)

 

 

 

Survivor: (1)

 

 

 

Katrina – After obtaining the fuel car, she will be a short distance West down the highway – chapter 4

 

 

 

Chapter 5:

 

 

 

Survivors: (1)

 

 

 

3x survivors – on trucks on the EW Highway near the end of chapter 5 – chapter 5

 

 

 

Chapter 6:

 

 

 

Blueprints: (2)

 

 

 

Acid Rain – Chapter 6 completion reward. Available from chapter 7 (Flare gun + chemicals)

 

Electric Rake – Central area of the map, Nick will arrive there during the story events of chapter 6. Available from chapter 6 (Battery + leaf rake)

 

 

 

Chapter 7:

 

 

 

Blueprints: (2)

 

 

 

Enormous Bomb – Reward for completing chapter 7 – Available from chapter 8 (Huge bomb + microwave)

 

Flamethrower – After helping Rhonda with her problem in chapter 7 this automatically unlocks – Available from chapter 7 (Leaf blower + cooking oil)

 

 

 

Chapter 8:

 

 

 

Blueprints: (1)

 

 

 

Massive Bomb – Reward for finishing the final chapter (Overtime). Available from chapter select or new game (Enormous bomb + laptop)

 

 

 

To top