Perks and Buffs

PERKS AND BUFFS

 

Hunter Perks: (earned by gaining levels from match experience)

 

 

Capacity Increase

Increase battery or clip size by …

*    – 25% (level 10)

**   – 38% (level 23)

***  – 50% (level 36)

 

Damage Bonus

Increase damage output by…

*    – 7% (level 05)

**   – 11% (level 18)

***  – 15% (level 31)

 

Damage Resistance

Reduce incoming damage by…

*    – 7% (level 08)

**   – 11% (level 21)

***  – 15% (level 34)

 

Health Regeneration

Heal … points per second

*    – 15/s (level 13)

**   – 23/s (level 26)

***  – 30/s (level 39)

 

Jetpack Recharge

Jetpack recharges … quicker

*    – 37% (level 04)

**   – 55% (level 17)

***  – 75% (level 30)

 

Jump Height

Increase jump height by …

***  – 200% (level 01)

 

Movement Speed

Increase top speed by…

*    – 10% (level 11)

**   – 15% (level 24)

***  – 20% (level 37)

 

Quick Switch

Cycle between items … faster

*    – 50% (level 02)

**   – 75% (level 15)

***  – 100% (level 28)

 

Reload Speed

Items reload or recharge … more quickly

*    – 15% (level 07)

**   – 23% (level 20)

***  – 30% (level 33)

 

 

Hunter Buffs: (from killing and pressing X on the body of albino wildlife)

 

Blitzleopard – Increase jump height by 400%

Canyon Strider – Increase movement speed by 35%

Cephalodon – Fleeing Wildlife

Crowbill Sloth – Damage Increase 35%

Mammoth Bird – Faster reload and weapon switch

Megamouth – Class special cool-down reduced by 50%

Obsidian Beetle – Increased battery and clip size by 75%

Steamadon – Bullets slow monster movement

Tyrant – Regenerating health

Venom Hound – Bullets poison monster

 

 

Evacuation Bonuses: (Obtained by successfully completing a mission during the evacuation campaign)

 

Ally Ship – Ally ship that helps spot the monster's location and relays it to your party

Containment Fields – Energy fields will block off sections of the map (similar to mobile arena) that limit the monster's movement

Defensive Turrets – Turrets will appear in the next map to help defend objectives

Ebonstar Ally – Get assistance from a fifth AI party member

Medpods – Healing pods are scattered across the next map for use by hunters

Orbital Laser – The monster will be hit periodically by a beam of energy from space

Weather Control – Removes cloud cover and reduces number of night-time predators

 

 

 

Monster Perks: (earned by gaining levels from match experience)

 

 

Armour Regen

Armour regenerates … faster

*    – 25% (level 14)

**   – 38% (level 27)

***  – 50% (level 40)

 

Climb Speed

Increase climb speed by…

***  – 30% (level 01)

 

Cooldown Reduction

Abilities recharge … faster

*    – 15% (level 09)

**   – 23% (level 22)

***  – 30% (level 35)

 

Damage Bonus

Increase damage output by…

*    – 7% (level 05)

**   – 11% (level 18)

***  – 15% (level 31)

 

Damage Resistance

Reduce incoming damage by…

*    – 7% (level 08)

**   – 11% (level 21)

***  – 15% (level 34)

 

Feeding Speed

Increase feeding rate by…

*    – 37% (level 03)

**   – 55% (level 16)

***  – 75% (level 29)

 

Movement Speed

Increase top speed by…

*    – 10% (level 11)

**   – 15% (level 24)

***  – 20% (level 37)

 

Smell Range

Smell range increased by…

*    – 37% (level 06)

**   – 55% (level 19)

***  – 75% (level 32)

 

Stamina Increase

Traversal stamina recharges … faster

*    – 25% (level 12)

**   – 38% (level 25)

***  – 50% (level 38)

 

 

Monster Buffs: (from killing and pressing X on the body of albino wildlife)

 

Blitzleopard – Increased climbing speed

Canyon Strider – Increase movement speed by 35%

Cephaladon – Increased feeding speed

Desert Nomad – Increase traversal stamina regeneration by 50%

Mammoth Bird – Monster ability cool-down reduction by 50%

Obsidian Beetle – Friendly Birds: birds less likely to react when approached

Reaver – Increase armour regeneration rate by 30%

Spotter – Increases smell radius by 100%

Tyrant – Regenerating health

Venom Hound – Monster's melee attacks inflict poison status on hunters, dealing damage over time

 

Evacuation Bonuses: (Obtained by successfully completing a mission during the evacuation campaign)

 

Aggressive Wildlife – All wildlife in the next mission will become more dangerous (to both you and the hunters)

AI Goliath Companion – You will have a AI Goliath companion accompanying you in the next mission

Armoured Minions – Minions come with armour when spawned in nest or defend missions

Berserk Wraith – Teleporting anomalies appear in the next mission, allowing you to move around the map rapidly

Healing Plants – You can eat carnivorous plants in the next mission to regain some health

More Wildlife – Canyon and marsh striders are more numerous in the next mission

Phantoms – Flying creatures appear on the next mission that are aggressive to hunters

Radioactive Gas – The next mission will contain pockets of radioactive gas scattered around the map that damage hunters who walk into them

 

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