Level 1 – Sand Central Station

After Iron Man's embarrassing loss and the obligatory evil plot foreshadowing by Doom (dun, dun, DUN!), our heroes will arrive in New York in front of Grand Central Station. Follow the Hulk's complex plan and start smashing stuff.

 

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Minikit 01/10 Dig spot:

 

jump off the right side of the road you begin on and use a character with the dig ability (eg: Wolverine) to dig up the parts for a pizza scooter. Assemble it and follow the stud path to park it and you will receive your first minikit.

 

Minikit 02/10Destroy three mailboxes:

 

Jump off the left side of the road you begin on and smash the two blue mailboxes. Hop back on and over to the right side to find the third and receive the second minikit.

 

Minikit 03/10Electrical + Super sense + Web handles:

 

On the right side of the area is a store called "NYC Comics." An electrical panel will be on the side of the building so use an electricity based character (eg: Thor) to activate it. This will open the shutters on the store. A super sense character (eg: Spider-man) can sense that there are two hidden web levers to pull to open the doors. Run inside to grab the third minikit.

 

Minikit 04/10Cracked wall:

 

The large glowing sign on the building on the left side of the area can be smashed by a character who can break cracked walls (eg: Thor). Inside is the fourth minikit.

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Clear the cars out of the way with the Hulk or just blast away as Iron man until you reach the wrecked semi straight ahead of where you started the level. The sparkling silver lego fire hydrants can be blown open by Iron Man's rockets which in turn removes the sand wall from the side of the semi. Sandman's goon squad will begin to spawn from the ground and will continue to harass you as the heroes try to clear the way. Ranged attacks for Iron Man and ground smashes for the Hulk are the best ways of dealing with these weak but annoying foes.

 

This reveals a large green crack in the side of the trailer that can be smashed apart by the Hulk. This reveals two large green handles. Hmm, heavy object… who have we got that can deal with that? Grab it with the Hulk to rip apart the flimsy trailer and toss it away. A second semi will be blocking your path with a silver block side. Blow it open with Iron man (you may need to fly up or aim your shots at it as it is difficult to hit with normal attacks) and assemble the green handles for the Hulk. Scrap the semi and toss the wreckage away.

 

In front of the heroes Abomination will be waiting with open arms (or clenched fists). Abomination will roar a challenge and then duke it out one on one with the Hulk in a quick time event sequence. X,B,X,B is the sequence (stop hitting yourself Abomination). After Hulk's uppercut finale with added throw the heroes will enter the next area.

 

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Stan Lee – Flight:

 

On a balcony to the left after the heroes burst in through the window. Use a flying character (eg: Iron Man) to reach the upper area and help him out for a gold brick.

 

Minikit 05/10Gold barrier:

 

Use a flame based character (eg: The Human Torch) to melt the golden counterweight on the first balcony on  the left. This will drop the golden cage, breaking it and releasing the fifth minikit.

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To Destroy the giant Sandman arms there are some silver lego pipes that Iron Man can blast away on the right to reveal green handles for the Hulk to grab. Pick the debris up, aim and throw it at the arm to disable the first one. On the left side is the second green handled piece of debris. Pick it up and toss it to clear the path of arms.

 

As you reach where the giant arms were a train made of sand will ram into the wall in front of you, blocking your path once again. This is a simple puzzle, see the number of enemies at the top of the screen? You want that many enemies to die. Let loose your inner hulk on the sand goons until the train dissolves away. Once they've bit the dust (couldn't help it, honest) continue forward until your progress is impeded once more.

 

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Minikit 06/10Super sense + Gold barrier + Sand:

 

After defeating the sand goons who arrive on the train, the heroes will be able to see an information kiosk ahead. To the right of this is a spot for a super sense character (eg: Spider-man) to detect a golden pressure valve. Swap to a fire based hero (eg: The Human Torch) to melt the valve, this will wash some sand away from a sandpit. Use a sand based character (eg: Sandman) to turn into a backhoe and clear the rubble. Underneath is the sixth minikit.

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A wall will rise from the ground and yet again stop your advance. The silver lego on top of the information kiosk can be blasted by Iron Man's missiles to reveal a constructable water cannon (handy that, eh?). Build, hop in and spray the wall to reveal a green, cracked surface. Hulk smash to bring down that wall!

 

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Minikit 07/10Gold barrier + Telekinesis:

 

Use a flame based character (eg: The Human Torch) to cut through the gold wall to reveal a switch and object to construct. Use a telekinetic character (eg: Jean Gray) to drag the seventh minikit out of the small room.

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A castle with rocket launchers? Really? Well, luckily for our heroes there is a large amount of silver lego scaffolding just begging to be exploded by Iron Man's missiles. The wreckage comes together to form a throw-able green handled piece of junk. Throw it at the green cracked wall to reach the roof.

 

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Minikit 08/10 Telekinesis:

 

As soon as you arrive on the roof there will be a purple coloured statue to the south. Use a telekinetic character (eg: Jean Gray) to activate it and reveal the eighth minikit.

 

Minikit 09/10Gold barrier + Destroy five roof vents:

 

A gold roof vent/ whirlybird will be on the left side of the area. Use a flame based hero (eg: The Human Torch) to melt it. The second will be on top of a small office on the right side of the area. The next three are in the large open area after pulling down the large electrical A. Once they have all been melted the ninth minikit will appear.

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Ah, classic giant boss battle time. But the heroes have to reach him first. Two generators (one on each side of the area) provide the power that creates the wall of electricity blocking your way. Let Iron Man blow away the silver lego barrier around the left generator, then use Spider-man's spider sense to detect the hidden web handle to pull. Pull away to disable your first generator.

 

The second one is on top of a small office on the right side of the area. Use Spider-man's spider sense to detect the climbable wall. At the top you'll see another web handle. Tug that web and bring the tower down in front of the second generator. The rubble can be turned into what looks like a green handled mining cart. Get the Hulk to push it into the generator to disable the electrical wall.

 

Now the field is down you can approach the gargantuan flashing purple letter A. Use Spider-man's spider sense to detect the two hidden web handles. Pull away to bring down the impromptu bridge.

 

 

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Boss: Sandman

 

 

Attacks:

 

Sand rocks (phase one) – Sandman will throw sand boulders at your last known position. Easily avoided and does one heart of damage.

 

Smash (phase one) – Sandman will slam a fist down in front of him. Only happens if the controlled hero gets to close. Stay back to stop him it (you cannot attack him directly anyway). Deals one heart of damage.

 

Cracking up (phase one) – Sandman will thrust an arm into the sand beneath him. From that point a crack will home in on the last known position of the controlled hero. Deals one heart of damage.

 

Hammertime (phase two) – Sandman will create a huge hammer that smashes into the ground and moves towards the controlled hero. Move away from it to avoid taking damage. Deals one heart of damage per hit.

 

Dual cracking up (phase three) – In the final portion of the fight, Sandman will send two cracks at the controlled hero. Jump or move out of the way to avoid it. Deals one heart of damage.

 

 

 

Phase One:

 

During this fight you cannot attack Sandman directly (yes even with the Hulk). Instead you have to use various water based devices in the area to "solidify" him. Once he is solid you can bring the pain to him. The first water device is on a small tower on the right side of the area. Use Spider-man's targeted web shot to attach a strand to the web point. This creates a nifty rope up to the platform.

 

Transform the Hulk back into Dr. Banner so you can climb up the web. At the top, transform back to spring the green handled trolley into the globe. The pieces of this can be turned into a water cannon. Assemble the cannon and fire away at the behemoth. Unfortunately Sandman will have time to destroy the cannon before he can be completely solidified.

 

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Minikit 10/10 – Ice:

 

After the water cannon is destroyed at the end of the first phase of the boss fight, there will be a watery puddle left where it was. Use an ice based character (eg: Ice Man) to turn this into an icy slide. Slide all the way down to receive the tenth minikit.

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Phase Two:

 

After his destructive swing however Sandman will be weakened and resting his hand on the ground. Green cracks have appeared in it also. Hulk now has his chance to smash. Once the battle resumes, Sandman will launch his arms in the air. These will 'coincidentally' hit the sand covered platform on the left side of the main area, exposing it for our heroes.

 

Use the Hulk's aerial smash to break the green cracked panel on top. The rubble can be put together to form a cylindrical device with green handles. Who cares what it is right? As it can be thrown at Sandman. After it connects, Sandman will hunch down once again. Run up and smash away at the green crack with the Hulk.

 

Phase Three:

 

Sandman will redouble his attacks and add a new one. Unfortunately the final water device is right below him. Use Spider-man to pull the web handle on the left and pull the lever. Swap to Iron Man to destroy the silver lego on the right and pull the lever. Finally use Spider-man's spider sense to detect the web handle and pull away at it to defeat Sandman.

 

 

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True believer (70,000 studs): Collect the specified number of studs during the level to obtain a gold brick.

 

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