Achievements

Destroyer-In-Chief (10 points)

Completed 'The Saints Wing' and fought the alien invasion as Commander-In-Chief.

 

There Is No Pancakes (10 points)

Completed 'A Pleasant Day' and ruined your first virtual prison. 

 

Woah. (20 points)

Arrived in the Main Simulation and got some Super Powers.

 

Don't Panic (30 points)

Completed 'The Real World' and escaped the simulation. Now what?

 

Ghost in the Machine (20 points)

Completed 'Power Up CID' and hacked your own CID.

 

Didn't Need to See Him Naked (20 points)

Completed 'Matt's Back' and rescued Matt in the real world.

 

Blast from the Past (20 points)

Completed 'A Game of Clones' and defeated shades of the past.

 

About Time! (30 points)

Completed 'Welcome Back' and got the gang back together at last.

 

Betrayed (30 points)

Completed 'All Hands On Deck', as if you needed another reason to want to perforate Zinyak.

 

Poodle Skirt (30 points)

Completed 'Hello Teacup' and saved Kinzie from a fate worse than death.

 

Keymaster (30 points)

Completed 'Batteries Not Included'. Now you're ready to bring down the Simulation.

 

Imperator (40 points)

Completed 'Grand Finale' and ruled the universe with terrible majesty.

 

Saints & Sensibility (30 points)

Completed 'Grand Finale' with the full help of your homies.

Before taking on the final mission, make sure you have completed all the Loyalty quests of your homies. Their loyalty missions are available shortly after rescuing them and are required to transform them into Super Homies. See the Side quests section for more details. 

  • Asha – Training Day
  • Ben – King of the Dance
  • Gat – SR3 Wrap Up
  • Kinzie – The Girl Who Beat Cyrus
  • Matt – Nytefall
  • Pierce – Pump Up the Volume
  • Shaundi – Girls Night Out

Half Way Home (25 points)

Completed half of all open world gameplay, let's finish the fight.

This requires 2 out of 4 hoods / areas controlled; not hacking 50% of the simulation.  

 

How It Should Be (40 points)

Completed all open world gameplay, Simulated Steelport is yours!

You need to complete every activity, target, virus injections, delete flashpoints, hotspots, climb towers and hack every store. These are usually tied up with your homies’ side quests so you’ll be able to  complete them by simply doing their side quests. An activity or target is considered “complete” by reaching at least the Bronze rank. You’re not required to get the Gold rank for all activities to get this achievement but it is required for completing the challenges.

 Co-op activities are not included. Take note that some of these activities won’t be immediately available. Just go through with the game and do you homies’ sidequests and you’ll unlock all of these activities along the way. 

  • 9 Blazin
  • 3 Genki’s Mind Over Murder
  • 3 Super Powered Fight Clubs
  • 4 Insurance Frauds
  • 7 On Foot Mayhems
  • 6 Vehicle Mayhems
  • 3 Platforming Rifts
  • 2 Telekinesis Rifts
  • 3 Speed Rifts

Hacking the store makes you its owner and gives you additional and regular source of cache. You’ll have to connect one end of the conduit to the other using the available wires/connectors. Failing to hack or running out of them will give you a LV3 notoriety. Be careful not to attempt hacking with your notoriety on or when there are enemies nearby since you can still take damage while hacking, same as your shopping can get interrupted when you’re hit by gunshot.  

Here are the list of stores in the game:

  • 8 Rim Jobs
  • 5 Friendly Fire
  • 5 Rusty Needle
  • 5 Image as Designed 
  • 4 Planet Zin
  • 1 Leather and Laces
  • 1 Let’s Pretend
  • 1 Nobody Loves Me

Climbing towers, clearing flashpoints and virus injections are also part of your homies’ side quests so you can either do them during free-roam or just bother with them when doing your homies’ quests. 

  • 32 flashpoints
  • 24 Virus Injections
  • 6 Towers

The Full Kinzie (25 points)

Completed Kinzie's Quests, Loyalty Mission, and Romance.

To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: The Girl Who Beat Cyrus 

Side Quests: 

  • Simulated Instruction
  • Power Play
  • Gateway
  • White Rabbit
  • White light/White Heat
  • A White Shade of Pale
  • White Wedding

Paranormal Bromance (25 points)

Completed Matt's Quests, Loyalty Mission, and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: Nytefall

Sidequests

  • The Pledge
  • The Turn
  • The Prestige

The Face of the Saints (25 points)

Completed Pierce's Quests, Loyalty Mission, and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: Pump Up the Volume

Sidequests

  • Fun Trumps All
  • Back to Basics
  • Embrace the Crazy

The Two Shaundis (25 points)

Completed Shaundi's Quests, Loyalty Mission, and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: Girls Night Out

Sidequests

  • SR2 (Fun) Shaundi – Something to prove
  • SR2 (Fun) Shaundi – The Solid
  • SR2 (Fun) Shaundi – Shaundi's List
  • Payback
  • Under Pressure
  • Secret Admirer

Machine Man (25 points)

Completed CID's Quests and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

 

Side quests:

  • Obey
  • Obey (Again)
  • Obey (One more time)

 

On Her Saint's Secret Service (25 points)

Completed Asha's Quests, Loyalty Mission, and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: Training Day

Side quests:

  • Three Count royale
  • Kill and Let Die
  • Saintfinger

Benjamin [CENSORED] King (25 points)

Completed Ben's Quests, Loyalty Mission, and Romance.

 To romance a character, just get near them when you’re in the ship (outside the simulation) and press X. You only need to do this once to count for the achievement. 

Loyalty quest: King of the Dance

  • Ghost writing
  • Rising Action
  • The Climax

Actor-Turned-Politician (25 points)

Completed Keith David's Quests.

 Side quests:

  • Campaign Trail of Destruction
  • Executive Orders
  • The Simulation Recognizes
  • Supreme Justice

And I Ran… (10 points)

Super Sprinted for 250,000 meters.

You’ll get this super power along with the story. You’ll most likely unlock this achievement by using sprint often while playing through the game.  

 

Don't Look Down (10 points)

Airborne during Super Jumps for a combined 10 minutes of gameplay.

Super Jump is one of the two powers you’ll start off. You’ll unlock this achievement by simply going through the game since you’ll definitely use this in combat and exploration.  

 

Chill Out (10 points)

Froze and Shatter Killed 100 Aliens with the Freeze Blast Super Power.

Free enemies with your Blast skill then shatter them using your guns. It will be better to use explosive weapons to take out more enemies at once. Kill enemies using this method to complete this achievement.  You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills. Refer to” I am Become Death” achievement for more info.

 

Pounding the Pavement (10 points)

Killed 150 Aliens with the Stomp Super Power.

Upgrade your Stomp power for increased range and damage, raking kills faster.  You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills. Refer to” I am Become Death” achievement for more info. 

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Here! Catch! (10 points)

Killed 100 Aliens with the Telekinesis Super Power.

 To kill enemies using Telekinesis, you have to throw them to a wall, over a high place or against another enemy. You can kill enemies faster by switching to the Arc Lightning element. You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills. Refer to” I am Become Death” achievement for more info.

 

Bringin' the Heat (10 points)

Killed 100 Aliens using the Fire Buff Super Power.

 You’ll get this super power later in the game. Upgrading it will allow you to incinerate enemies around you, allowing you to rake more kills. You need the Fire element of this skill of course. This is also best used along with Death From Above power which allows you to burn any surviving enemies from the impact. You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills. Refer to” I am Become Death” achievement for more info.

 

Fist Meet Ground (10 points)

Killed 100 Aliens with the Death From Above Super Power.

This is also one of the super powers you’ll get late in the game. Upgrading this power allows you to  deal more damage and even stay airborne without consuming stamina. You can also crush the ground and cause a nuke explosion upon impact. You can also use Buff before landing to deal additional fire damage in addition to the DfA impact. You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills. Refer to” I am Become Death” achievement for more info.

 

Experimental Tech (20 points)

Killed 25 enemies with each of the best toys.

You need to use various alien weapons and score at least 25 kills each to get this achievement.  The list of alien weapons you can use are found below. They can be accessed from any Gateway or by selecting them from any Friendly Fire store. 

  • Abducto-o-Matic (Reward for completing at least one challenge)

This is best used against a large, semi-congested group of enemies. Take note that while the beam is active, you can’t fire it again until the beam fully dissipates. A “kill” is counted if the target dies while being “abducted”. If the target falls on the ground and dies, it’s not counted. 

Tip: You can use this weapon to beam yourself up as well. 

  • Bounce Gun (Obtained during the mission “Ghost in the Machine”)

This gun’s projectiles bounce off targets and is effective in closed areas or where there are objects/walls for the projectiles to bounce unto. The downside is that this gun quickly overheats, even after fully upgrading it. 

  • Dubstep Gun (Acquired  during “Campaign Trail of Destruction”)

This gun only becomes effective at destroying things after upgrading it. Save up and purchase its special ability that adds explosive damage to its beats. After getting that upgrade, this gun becomes a good crowd-control weapon. 

  • Disintegrator Gun (this is automatically acquired when you’re saving Fun Shaundi from Veteran Child)

This gun allows one-hit kills no matter it hits the target. You can upgrade it to increase its charge capacity and recharge rate, allowing you to fire it faster and longer. 

  • Inflato Gun (Complete Pierce’s side quest “Fun Trumps All”)

This gun inflates the head of a target until it explodes. Sadly, this is not effective against non-squishy targets like vehicles and murderbots (obviously). Kills are counted by exploding heads. If you upgrade this gun to enable its ability to cause AoE (area-of-effect) damage when the target’s head explodes, only the target’s death will be counted and not the collateral damage. 

  • Singularity Gun (Complete Gat’s side quest ” WWGD”)

This gun kills anyone and destroys anything that gets sucked into the miniature black holes (except you and your homies). You may want to get the free upgrades of this gun by completing Gat’s other side quests and purchasing some of the upgrades from Friendly Fire as well. It’s quite easy to score some kills on this gun. 

 

Maximum Stopping Power (20 points)

Completely upgraded one of your weapons. They can't repel firepower of this magnitude!

If you want to unlock this achievement early, the cheapest weapon you can fully upgrade quickly is the baseball bat.  The price of upgrading each weapon fully will depend on its firepower and properties. Better weapons costs more to upgrade. 

 

Where's My Cape? (20 points)

Purchased all Super Power upgrades. Super Excellent!

Only the upgrades that can be purchased by using Data Clusters are counted towards the achievement. You can get this achievement even if you have locked upgrades that require completion of some challenges.  There are 1225 data clusters in the game but you’ll only need 1035 to purchase all power upgrades. Some upgrades are unlocked as you leve upl, while some of them are unlocked after purchasing the pre-requisite upgrades

 

I Am Become Death (30 points)

Killed 1000 Aliens with any combination of Super Powers.

You can grind for kills for this achievement, along with other power kill-related achievements in Round 2 of Super Power Fight Club (Hard) in Loren Square where you need to defend a position and enemies will continuously spawn. Even if they look like ordinary thugs, the kills count towards “alien” kills.

Keep doing this until the timer runs out. Don’t retry; just exit the event and repeat the process. Credits to  Fedeguitar of xbox360achievements.org for the method. 

 

The Challenge King (30 points)

Completed all Challenges.

There are 66 challenges in the game. Some of the “challenges”  included are unlocked automatically by completing other challenges. Refer to this guide’s Challenges section for some tips on how to complete these challenges. 

 

The Whole Story (20 points)

Found all Audio Logs.

There are 39 audio logs, 3 for each of the 13 characters. You can find them easily by getting the Collectible Finder, which is a reward for completing Matt’s side quest, “The Pledge” Audio logs will appear as faces of the characters in the map and will appear as blue radio waves up close. Refer to this guide’s Collectibles section for more information about the logs’ individual locations.

 

Better This Way (10 points)

Customized the style of all the weapons on your radial and hit the Simulation with style.

You can do this in any Friendly Fire store. You just need to customize the style (not buy the upgrades) or appearance of all your weapons in the radial. You can also customize alien weapons so as long as you possess weapons that belong to all categories, you can get this achievement.  To do this, select the weapon then under “Style” select “Customize”

Image: A_MaxStop.jpg

 

Back in the Day (10 points)

Spent some quality time with your homies from back in the day.

You need to spend at least 2 hours with ANY of your homies in the simulation. You must not be doing any missions and just be free roaming or wrecking stuff up. The best way to get this achievement is when you’re collecting the collectibles scattered in Steelport. Just bring any of your homies while doing that and you’ll be able to get this achievement. 

 

Switch Hitter (10 points)

You were an equal-opportunity offender.

You need to play as a male and female character for at least two hours. You can switch genders by visiting any “Image as Designed” clinics in Steelport.  

 

First of Many (10 points)

Bought your first Upgrade, now you have the action Kung Fu grip!

You’ll be able to buy upgrades as part of the story so get any upgrade you can afford when you can to get this.   

 

Zoo Keeper (10 points)

Killed 25 Wardens. The inmates are running wild.

The wardens you need to kill as part of primary and side quests won’t be enough. You need to deliberately call in wardens by achieving the maximum notoriety. Dealing with wardens become a lot easier after upgrading your weapons and powers. Fights against wardens always include bringing its shield down before attacking with your weapons. 

Once you got the Buff ability, your weapons can cut through the wardens’ shield as long as the buff is active. Repeat the steps until the warden reels in pain. Press RT to attempt assimilating the warden. Mash the shown buttons to successfully absorb and kill the warden. 

 

Ooo A Piece of Candy! (10 points)

Found 100 Data Clusters in virtual Steelport. There are so many more…

Refer to “A Real Cluster” achievement

 

A Real Cluster…. (30 points)

Found 100% of all Data Clusters.

 

Elementary (10 points)

Customized the elements of all four superpowers. Now you're playing with powers!

You’ll unlock this after getting all super powers in the game. Just swap through all your different powers and their elements to get this unlocked quickly.

 

Epic Jump Quest (10 points)

Completed the epic jump quest between the tops of the Three Count and the Nuke Plant. Amazing!

Fourth and Forty (40 points)

Played Saints Row IV for 40+ hours. Pour one out for your homies!

 

Saintified (10 points)

Created and shared a character online, you're a part of the Saints Row community now!

This requires an Xbox Live Gold membership. After customizing your character, simply select “Character Gallery” and upload your newly created character.  

 
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