Arkham Origins – 7 – Fighting the Law

Follow the waypoint to the GCPD HQ, you will recognize the headquarters by looking for an area located above the buildings filled with snipers around the perimieter area. Beat the gunners above the rooftop first, then head inside the door below. You should take out the snipers one by one and use the scanner to check their line of sights, therefore avoiding getting any clean hit. You have to isolate them so you  will not get frustrated trying to deal with multiple guys especially the  ones wielding firearms. Use the explosive gels on walls to provide  misdirection, after the explosion quickly move to another area and ambush  the incoming enemy as you prefer to. Use your jammer at the start and  disarm as many enemies as you can first while being perched above, then  focus on the other guys who still have dangerous firearms first.

Inside, silently take out the guards one by one. Isolate them so you  will not get frustrated trying to deal with multiple guys especially the  ones wielding firearms. Use the explosive gels on walls to provide  misdirection, after the explosion quickly move to another area and ambush  the incoming enemy as you prefer to. Use explosive gel on the wooden wall. Climb up the shafts. Enter the vents to hide away. Take down the police while inside the vent. Enter another vent, then utilize the Remote Grapple to create a bridge atop the police meeting. Keep quiet and avoid detection. Go down head past the meeting. Unlock the door using the crypto device. Beat up the talking cops inside. Go inside the interrogation room and get some information. Use the grappler on the next locked door. Head down and beat more cops, then detonate the wall.

Take out the cop inside the locker room. Enter the grates and climb up the ladders. Take out the armed cops one by one. Use the remote grapple to create bridges, the explosive gel to confuse enemies, and the vents below for silent takedowns from below to clear the Predator room. Then enter the door via the crypto device again. Enter the nearby door after you get jammed by a jamming device. Take out the cops, then open the elevator using the decoder. Beat the cops inside the cell block, then press the button to and enter the passageway. Head past the the infirmary and grapple up above the elevator. Utilize your Remote Grapple to create yet another bridge and go inside the vent. Pick up the Disruptor inside the Evidence Lab. Backtrack and disrupt the jammers using the disruptor, then crack the code and enter the cell door. For the next brawl, use stun moves for the Venom junkie, then beat him up. Go back upstairs and utilize the disruptor first, then crack the code and enter the server room.

After the Barbara cutscene, enter the grate and escape. Use the disruptor to deactivate the SWAT's firearms, the use Aerial Attacks on the shield guards. Always take out the guards one by one. You have to isolate them so you  will not get frustrated trying to deal with multiple guys especially the  ones wielding firearms. Use the explosive gels on walls to provide  misdirection, after the explosion quickly move to another area and ambush  the incoming enemy as you prefer to. Use your jammer at the start and  disarm as many enemies as you can first while being perched above, then  focus on the other guys who still have dangerous firearms first. Also use  the multiple batarangs for multiple knockdowns leading to multiple  knockouts. Crack the code and enter the elevator going to the the roof. Lob a Smoke Pellet and disarm the SWAT. Take out the cops and escape.

 

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