Call of Duty GHOSTS MULTIPLAYER – GAME MODES and MAPS

* GAME MODES
These are the different game modes available for this game:

Kill Confirmed
– Get points for your team by collecting dog tags that dead players drop.

Domination
– Players fight over control of 3 flags that have been situated around the map.
– Team wins if they reach the required points by controlling the flags.

Hunted
– Players begin with limited equipment.
– Get more items by controlling drop zones.

Team Deathmatch
– 2 teams. First to make the required kill count wins.

Cranked
– For each kill, receive abilities such as faster movement, reload, etc.
– Also you'll receive a 30 second count-down, get more kills or you'll explode yourself.

Blitz
– Reaching the enemy's goal gets a point and begins a cool-down period.
– After the cooldown, the goal may be touched again.

Search and Rescue
– Teammates can revive you.

Infected
– 2 teams of survivors and infected.
– Survivors must remain alive until time runs out.
– Infected have unlimited spawns, and keeps attacking.

Free-for-all
– Game ends when one player reaches the required amount of kills.

Team Tactical
– 4 vs. 4 team battle.

Hardcore Team Deathmatch
– Friendly fire allowed, a limited HUD, more bullet damage.

Hardcore Kill Confirmed
– Kill Confirmed with Friendly fire allowed, a limited HUD, more bullet damage.

 

* MULTIPLAYER MAPS
14 Multiplayer Maps are default. This game features dynamic map events that change from level to level, like traps or map-changing events.
DEFAULT MAPS:
– Prison Break
– Siege
– Sovereign
– Stonehaven
– Strikezone
– Stormfront
– Chasm
– Flooded
– Freight
– Octane
– Overload
– Tremor
– Warhawk
– Whiteout

DLC MAPS:
– Free Fall [Pre-Order Bonus or Collector's Edition ]
– Battery  [Still Unconfirmed ]
– Red River  [Still Unconfirmed ]
– Rumble  [Still Unconfirmed ]
– Gaza  [Still Unconfirmed ]
– Dome  [Still Unconfirmed ]
– Swamp  [Still Unconfirmed ]
– Boneyard  [Still Unconfirmed ]

 

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