- Sections
- Tasks
- Nexus: Station Sabotage
- Nexus: Getting to Know the Nexus
- Nexus: Missing Scientists
- Nexus: The First Murderer
- Cora Harper: The Foundation
- Nexus: Lost Brother
- Nexus: Programming A Pathfinder
- Nexus: Broken Wires
- Nexus: Better Crafting
- Nexus: The Fire Fighters
- Nexus: Boosting the Signal
- Nexus: Sleeping Dragons
- Nexus: Contagion
- Nexus: Life on the Frontier
- Nexus: Investigating Embezzlement
- Nexus: Traitor or Victim
- Nexus: Beer Run
- Nexus: Pathfinders Only
- Nexus: Cultivation
- Nexus:Path of a Hero
- Tempest: The Visitor
- Tempest: Excess Baggage
- Tempest: Truth and Trespass
- Eos: The Secret Project
- Eos: Shock Treatment
- Eos: Ghost of Promise
- Eos: Data Trail
- Eos: Waking Up The Future
- Eos: Something Personnell
- Eos: Making an Impression
- Eos: Lost Drones
- Eos: Supply Loss and Recovery
- Eos: Defeating the Kett
- Eos: Kett's Bane
- Eos: The Watchers
- Eos: Naming the Dead
- Eos: A Job for Danny Messier
- Eos: What He Would Have Wanted
- Havarl: Recovering The Past
- Havarl: Forgotten Stars
- Havarl: Turian Ark: Not Dead Yet
- Havarl: Turian Salvage
- Havarl: A Lost Sister
- Havarl: Overgrown
- Havarl: Unearthed
- Havarl: Roekaar Manifestos
- Havarl: Adrenaline Fusion Mod
- Voeld: Lost Scout
- Voeld: Intercepted
- Voeld: On The Frontlines
- Voeld: Stage a Rescue
- Voeld: Meet the Family
- Voeld: Settling Voeld
- Voeld: Brought to Light
- Voeld: Missing Science Crew
- Voeld: Remove The Heart
- Voeld: Restoring A World Pt 1
- Voeld: Restoring A World Pt 2
- Voeld: Uncovering the Past
- Voeld: Trading Favors
- Voeld: White Death
- Voeld: Earn Your Badge
- Voeld: Frequency
- Voeld: Subjagation
- Voeld: Medical Caches
- Voeld:The Lost Song
- Voeld: Catch and Release
- Voeld:Know Your Enemy
- Voeld: Gone Dark
- Voeld: Bridge Sabotage
- Voeld: End of Watch
- Voeld: Clearing the Air
- Aya: Laws and Customs
- Aya: Test Subject
- Aya: Messages to the Nexus
- Aya: Forgotten History
- Aya: Safe Journeys
- Aya: The Witnesses
- Aya: The Angaran Initiative
- Aya: Outpost Supplies
- Aya: The Vesaal
- Aya: The Nexus Exchange
- Kadara: Gone with the Wind
- Kadara: Wind Farm Traitor
- Kadara: A Packaged Deal
- Kadara: Mind Games
- Kadara: Out Of The Frying Pan
- Kadara: Murder in Kadara Port
- Kadara: Searching for Morga
- Kadara: A People Divided
- Kadara: Something in the Water
- Kadara: Counting Bodies
- Kadara: Emergency SOS
- Kadara: Cold Hard Cache
- Kadara: Herbal Entrepreneurs
- Kadara: Kadara's Ransom
- Kadara: Broken Family
- Kadara:Mixed Messages
- Kadara: Behind Enemy Lines
- Kadara: Precious Cargo
- Kadara: Modern Medicine
- Kadara: The Baryte Rush
- Kadara: The Collective Base
- Kadara: The Charlatan's Charlatan
- Kadara: Night on the Town
- Kadara: High Noon
- Kadara: Old Skinner
- Kadara: Healing Kadara's Heart Pt 1
- Healing Kadara's Heart Pt. 2
- Elaaden: Conflict in the Colony
- Elaaden: Parlay With the Krogan
- Elaaden: Investigate Remnant Derelict
- Elaaden: Search for the Stolen Remnant Core
- Elaaden: Rising Tensions
- Elaaden: Mind of An Exile
- Elaaden:Gray Matter
- Elaaden: The Flophouse
- Elaaden: Hard Luck
- Elaaden: Save Dr. Okeer's Krogan Research
- Elaaden: The Search for Ljeta
- Elaaden: The Rebel
- Elaaden: Crisis Response
- Elaaden: Infection
- Elaaden: Volatile
- Elaaden: Taming a Desert Pt. 1
- Elaaden: Taming a Desert Pt. 2
- Elaaden: Out of Gas
- Elaaden: Hidden Vault
- Elaaden: Water Supply
- Elaaden: Little Mouse
- Elaaden: Dissension in the Ranks
- Elaaden: Cache Flow
- Elaaden: An Exile Raid
- Elaaden: Turian Ark: Lost but Not Forgotten
- Elaaden: A Flower for Kesh
- Elaaden: Architect on Elaaden
- H047-c: The Remnant Tiller
- H047-c: From The Dust
- Heleus: Ryder Family Secrets
- Heleus: The Little Things that Matter
- Star Systems
- Anasa
- Civki
- Bosavay
- Dar'hegah
- Hefena
- Faross
- Inalaara
- Jirayder
- Kindrax
- Layan
- Meos
- Ratul
- Rohvir
- Saajor
- Sephesa
- Skeldah
- Solminae
- Tafeno
- Tecunis
- Togesson
- Vaar
- Vaotessa
- Vaalon
- Valay
- Zaubray
- Shojaon
- Remav
- Zheng He
- Pytheas
- Eriksson
- Pfeiffer
- Onaon
- Farong
- Joba
- Sabeng
- Crew Tasks
- Nakmor Drack: Krogan Betrayal
- Nakmor Drack: A Future for our People
- Nakmor Drack: Knock Em' Down
- Nakmor Drack: How to Act Tough
- Gil Brodie: A Game of Poker
- Nakmor Drack: Firebreathing Thresher Maws of Doom
- Gil Brodie: The Friend
- Nakmor Drack: Clutch Moment
- Cora Harper: Asari Ark
- Cora Harper: At Duty's Edge
- Peebee: Secret Project
- Peebee: Remnant Scanner
- Peebee: Reclaiming Poc
- Peebee: A Mysterious Remnant Signal
- Peebee: Spirits
- Jaal Ama Darav: Friend or Foe
- Jaal Ama Darav : Flesh and Blood
- Jaal Ama Darav: Runs in the Family
- Vetra Nyx: Means and End
- Vetra Nyx: A Moment Planetside
- Liam Kosta: Armor Diplomacy
- Liam Kosta: All In
- Liam Kosta: Community
- Lexi T'Perro: Bottom of A Bottle
- Suvi Anwar: Tea Break
- All Crew: Movie Night
- Gameplay
- Point by Point: What's Worth Getting in Andromeda
- Armor Guide
- No-Nonsense Weapons
- Mining Tips
- Fusion Mods
- New Game+
- Crafting Essentials
- Containers
- Types of Remnant Core
- Romance Guide
- Achievement Guide
- Common Bugs
- How to Solve the Remant Decryption Puzzles
- Savegames
- Enemies
- Walkthrough
- Prologue
- Planetside & Nexus Reunion
- Exploring Nexus
- First Flight & Eos
- Eos - Signals and Monoliths
- Eos - The Vault
- Prodromos
- Nexus Revisited & Flight to Onaon
- Helping Havarl's Scientists
- Ascending Mithrava
- Heirloom and Heir
- Havarl- Monolith & Vault
- Intro to Voeld - Meeting the Resistance
- A Trail of Hope - Rescuing the Moshae
- Trail of Hope Epilogue: The Aya Vault
- Hunting the Archon
- Journey to Meridian
- Meridian: The Way Home
- Epilogue: Home and Away
- Beginning Hours
- Collectibles
- Maps
Cold Hard Cache
While roaming Kadara you'll occasionally find outlaw sites with weapon caches (highlighted by a magnifying glass symbol)
You can't actually take any of these weapons for use or resale, but as you continue to find clues, SAM will eventually be able to pinpoint a final location. Do be sure to bring a rifle with you- it just makes things easier. Follow your nav to the final base. The outlaws are just about to depart- use your rifle to shoot the explosive barrels on the pad.
This alone grants you your Viability points, but the mission's not over until you mop up the other outlaws as well.
Keep an eye for enemy snipers on the far platforms, and of course don't turn your back on the Hydra mechs,
Still, at the end of the day, you're a Pathfinder and they're not. Put them all in the ground to complete the mission.