Perks

Perks provide permanent and special effects to your character. You'll get a Perk point after reaching the required number of friends. Take note that you can only select a limited number of perks so choose carefully. Usually, perks that increase the damage dealt to and at the same time lower the damage received from enemies inflicted with status ailments are good choices.

To find all 121 friends, refer to this guide's Friends List.

 

1st Column

  • Protect My Balls – Take greatly reduced damage when critically injured
  • Growing Boy – Maximum health increases by 20%
  • Let It Slide – Debuffs applied to you last one turn less than normal
  • Necessary Roughness – Inflict more damage to stunned targets

 

2nd Column

  • Griefer – Inflict extra damage and take less damage against Pissed Off enemies
  • All Outta Bubble Gum – You’ll get Attack Up status in addition to a potion’s effects
  • Sucker Punch – First attack in combat deals extra damage
  • Mauler – Melee weapons inflict extra damage

 

3rd Column

  • Marksman – Ranged weapons inflict extra damage
  • Fight or Flight – Your attacks inflict more damage when critically injured
  • Brain Food – Gain 2 PP when using a healing item
  • Apprentice – Maximum PP is increased by 20%

 

4th Column

  • Pyromaniac – Inflict additional damage to and take less damage from burning enemies
  • Bloodlust – Inflict additional damage to and take less damage from bleeding enemies
  • Dirty Fighting – Inflict additional damage to and take less damage from Grossed Out enemies
  • Second Wind – Revive Potions give full health

 

5th Column

  • Healing Wind – Each time you perform a magic attack with your weapon, recover some HP
  • Power Bottom – Each time you perform a magic attack with your weapon, recover some PP
  • Counterfart – Counter enemy attacks with magic; requires mana but delivers more damage than the normal counterattack.
  • Fart of War – Inflict additional damage when using a magic attack with your melee or ranged weapon

 

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